![]() ![]() By holding down the R1 button, the quantum will activate dei receptors able to recover from the surrounding environment any useful element, from collectibles to raw material for crafting (practically you can examine the whole environment on the fly, instead of manually opening each drawer or cabinet) in addition, the glove contains an environmental scanner. Furthermore, two other possibilities should be noted among the super-human abilities of the protagonist. These ability in truth they are not only useful in combat, but also during the exploration of indoor environments: for example, a small shock could reactivate a door without energy, or a fan that we need in that particular moment in operation. Thanks to the equipment of the glove CHARLES – in all respects a robot capable of speaking and reasoning – Nechayev can exploit a series of unique abilities in battle: electric shocks, freezing rays, protective shields, and much more that we leave you to discover for yourself. The hybrid nature of the protagonist will after all want to say something. After all, the difficulty level calibrated upwards will still hinder you. There plot it is certainly the cornerstone of the entire production, but given that the game world is equally valid and fascinating, our advice is to take it easy. The main adventure it can be completed in about twenty hours, but it could easily be doubled by also dedicating yourself to secondary missions, finding collectibles and general exploration. So here he is, wielding improvised weapons (and crafting others) to advance from structure to structure, eliminating crazed robots – and many other strange creatures – in its path. Nechayev doesn’t have much time to think about it: after all, soldiers follow orders. To plot against the entire Soviet Union it should be Viktor Petrov, for unknown reasons: was he really the one who hacked the Kollektiv and brought the country to the brink of catastrophe? Why discredit Mother Russia in the eyes of the whole world. Knowledge, technical skills, healing, general upgrades, everything can be obtained in a short time with Polymers.Įasier said than done, since very little information is available. The hiring of a few carefully selected polymers, for example, is enough to transform a boy into an expert in quantum physics, just to give an example, or into a talented musician in one minute. The Soviet Union used i polymers to create cutting-edge robots, but also to modify (strengthening) the human being. It is, simplifying the right, a (fiction) science discovery capable of significantly altering living beings and the surrounding environment. Merit of the discovery, dating back to the Thirties, by the scientist Sechenov: Polymers. The Soviet Union it is at the forefront of practically every sector of social life, but specifically from a technological point of view. ![]() In the case of Atomic Heart we are in 1955but History (the one with a capital S) in Eastern Europe, and in the world in general, has gone in a completely different direction. We therefore explain to you how appreciable, fun and successful this is we think Soviet BioShock from Mundfish.Ĭursed retro-dystopia: the story of Atomic Heartĭystopia and retro-dystopiaas genres or narrative contexts, will continue to satisfy writers, screenwriters and users for years. Its own path, in search of an unmistakable identity. But Atomic Heart does something more: it starts from what is known, from what has been unanimously appreciated, to try even more. And for many this would be enough: it is a merit, after all, to even simply be compared to BioShock – find here, for safety, our historic review of BioShock Infinite. The tribute, the debt to BioShock is so evident that there is no room for doubt. ![]() Atomic Heartof which we offer you the review here, it fits into a similar context. BioShock it is one of these cases: anyone recognizes it immediately, and equates other similar (but not identical) productions to its matrix. Think now of the videogame context, in which there are recognized genres but also masterpieces which, although starting from a specific genre, go beyond it, creating a totality that is difficult to reproduce. No one would think, nowadays, of composing poetry by imitating Dante to “be like him” at the most it would be possible to pay him a belated homage. In every context there are sacred monsters designed exclusively to be venerated. ![]()
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